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Xbox 360 Controller Triggers Not Working Mac

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Xbox 360 Controller Triggers Not Working Mac

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Also i manage to program the whole 360 controller for my project and everything works great. cicadaone View Public Profile Search User Find More Posts by cicadaone Find Threads by cicadaone 09-30-2011, 07:57 PM #2 shurcooL Join Date: Feb 2008 Reputation: 6 Posts: 121 I Click "Refresh Joysticks" on "Quick Options" menu. permalinkembedsaveparentgive gold[–]5erif 0 points1 point2 points 11 months ago(0 children)Enjoy2 is a nice free tool for mapping the controller to keystrokes for games without gamepad support. check over here

It was really helpful for setting up controller input in my project.I'm building on Windows 10 with Unity 5.3.4, using an Xbox One controller. See more info in the next two questions. When changing your key mappings, hold both LT and RT about HALFWAY down, and then, with your third hand, carefully change settings as you please. I think that Psychonauts is reading the triggers not as buttons, but as a spectrum of "not pressed" to "pressed all the way," and the resting position is in the middle.

Tattiebogle Xbox 360 Controller

When I open up the Xbox 360 Controllers menu through my System Preferences, the pull-down menu only says "No devices found". From here I was a little stuck, since I didn't get any values from it. When I got to the first battle, the characters kept on escaping from the battle screen (in the game, this is done by holding the aforementioned triggers down). permalinkembedsaveparentgive gold[–]s7rul 0 points1 point2 points 8 months ago(1 child)no permalinkembedsaveparentgive gold[–]KingOfBongoz 0 points1 point2 points 8 months ago(0 children)But when you press rt it does right?

Like I said, everything else seems to work fine in Psychonauts, so I'm not sure why it won't let me bind the triggers.Thanks for the reply. I've had problems with Tattiebogle in the past and couldn't uninstall it so I ended up just restoring to factory settings. You won't be able to vote or comment. 456How to use the Xbox 360 controller driver on OS X El Capitan ? (self.osx)submitted 1 year ago by DestyreHello ! I think Dan has a repro for the issue now, so we should be able to fix.

so pretty cheap way to get around buying that stupid adapter. Now for my game i think this will be easy. Any other value will work as well, as long as you set at least one value, it will work. I forgot that OS X makes TIFFs by default, my bad.

I’d be glad to provide you further information if needed. #5 Sarsben Profili Görüntüle İletileri Görüntüle 31 Tem 2013 @ 9:01pm Yes, thanks a lot for checking this out. Both work fine in other games and when I open up the driver preferences window, though, and the little binding button display does change color briefly when I press the button When I map the Xbox 360's or Dual Shock 4's controller triggers, it fires when I release the button, and keeps firing util I press it down, I want it to Thanks a lot :) permalinkembedsaveparentgive gold[–]enigmuuh 0 points1 point2 points 1 year ago(9 children)its still not working for me.

Xbox 360 Controller Mac

We also boast an active community focused on purchasing decisions and technical aspects of the iPhone, iPod, iPad, and Mac platforms. In my experience in this past week, on PC my triggers do range from a value of -1 to 1, just as Mac does.Edit: Windows Xbox One axis controller mapping:Left Trigger Tattiebogle Xbox 360 Controller I've heard that people have been able to use this controller in OS X so could this problem result in the fact that I'm using an XBOX controller with a PS-game. Joystick Mapper I will make a temporary fix for that If I cant find a proper fix in a future version.

cicadaone View Public Profile Search User Find More Posts by cicadaone Find Threads by cicadaone 10-04-2011, 04:31 PM #8 AussieBen Brawsome Join Date: Oct 2011 Reputation: 0 Posts: 17 check my blog That will do it. I know some older games don't like them but I've heard Psychonauts should work normally with the 360 controller. < > Showing 1-13 of 13 comments DF Vic View Profile View Do you have a support forum?

permalinkembedsaveparentgive gold[–]theFZN_ 0 points1 point2 points 10 months ago(0 children)Thanks dude! I was tempted to buy a 3rd party PS gamepad but then I remembered that I have a Microsoft X360 Wireless Controller (for Windows) that I've used to play the Arkham-games So onlive is a special case. this content Using an app called Wjoy (Download Here).

Ubuntu 14.04Shame this never got fixed. #11 Elinor View Profile View Posts 24 Jun, 2015 @ 4:54pm I have got the same issue. It's as if they aren't being recognized at all.Of course, I had to download a third party driver to make the controller work on Mac, and the functionality can be a Also i manage to program the whole 360 controller for my project and everything works great.Might be easier for you sure, but not to the player playing your game on OS

Namely, "Microsoft does manufacture a wireless receiver that can also work to allow a wireless controller be connected but the cost of this tends to be more than the cost of

Now with your post i think i can finally use the triggers as buttons. I haven't tried playing Psychonauts on Windows yet (I duel boot but try to play on my Mac side whenever possible).Any ideas? Last edited by shurcooL: 09-30-2011 at 09:18 PM. Normally that works with Psychonauts on Mac, then?I have had controller issues with a couple of games on Mac, but not with the trigger buttons.

permalinkembedsavegive gold[–]Claedeus 1 point2 points3 points 1 year ago(2 children)Hey guys, i tried pretty much all the versions and it just won't work, it was 100% ok with 0.11 with yosemite, but since permalinkembedsaveparentgive gold[–]KingOfBongoz 0 points1 point2 points 8 months ago(0 children)I only have that bugg, everything else is fine permalinkembedsaveparentgive gold[–]Optimistic_parrot 3 points4 points5 points 9 months ago(0 children)So I had the same problem (worked and When i get home from work ill try this out and set 0.1 as the event to send, and see if it actually fires my weapon. have a peek at these guys share Share on Twitter Share on Facebook Email Link Like + Quote Reply (You must log in or sign up to post here.) Show Ignored Content Share This Page Log in

If you are willing to fiddle a little bit, please look at this forum topic: http://www.chibatacreations.com/forum/viewtopic.php?f=12&t=248 How can I map a key combination? Running into the same problem right now.. If you are looking for a gamepad for purchase and want to be sure it will work, please check this (incomplete) list of tested game controllers. Fingers crossed!

In either case, you also need to install a driver, you can find it by clicking here If you are looking for an older version of the driver (for Lion and All rights reserved. Please login or register.Did you miss your activation email? 1 Hour 1 Day 1 Week 1 Month Forever Login with username, password and session length News: Unity 5 PathFinding actions Reply With Quote 05-20-2014,09:03 AM #3 rossignol View Profile View Forum Posts Private Message Administrator Join Date Jan 2012 Posts 347 Dan's been looking at that issue but we haven't been

Or implement an acceleration action, like stretching a bow string to shoot an arrow for example, and depending of the stretching strength, a different damage is applied.It's a very odd behavior, You probably will need this driver on Snow Leopard.